The content below are a collection of projects I’ve been part of which were developed either during game jams or smaller projects with game jam-like scopes.


MINIKIN - Prototype Teaser (PC)

"Enter a zoomed-in world where tiny lifeforms and vermin are in a constant power struggle for survival in a shabby, alien apartment complex..."

An early stage prototype of a FPS developed in Unreal Engine 4 by Tomas Lundgren. All SFX and VO was recorded with a Zoom H5 using the proprietary microphone modules (XY & shotgun). Sounds such as the ventilation fan and the jetpack were created entirely with the synthesizer "Thor" in Propellerheads Reason 7. The ambience and music were produced in Reason as well.


Nifelheim - Gameplay teaser (PC)

A first person puzzle game developed in UE4 by Tomas Lundgren along with a group of students from Forsbergs, where I was invited as Sound Designer for their school project. All audio heard in this footage was produced by me.


Fish Game - Prototype (PC/Mac)

A prototype of a 1V1 game developed during a visit to one of my first weekend game jams. Game idea and assembly was pulled off by Daniel Månsson in Unity and I designed the sound effects along with the Tron inspired music track


KIDS - The Game - Browser (PC/Mac/iOS/Android)

ktg-playthrough-vid-2-build-140-hq-1_23216.gif

A small game project developed by Tomas Lundgren for a swedish pop-artist who goes by the name “Mavrick”, which was used for marketing his single. I provided the sound effects for this which is a combination of synth based sounds and foley which was later processed in way to fit the pixelart style of the game.

Click here to play it! (browser launcher)