DISCLAIMER: All audio content below is produced from scratch without the use of any external sound effect libraries. Best experienced with headphones.

GLOWING GLOVES - Gameplay Trailer

A First Person Boxing game for iOS produced with Apple’s AR-Kit in Unity by Bublar Studios, which I’ve provided all of the audio for using Wwise for implementation. Currently in Open beta and available for free on the Appstore.

Official Website


MINIKIN - Prototype Teaser

"Enter a zoomed-in world where tiny lifeforms and vermin are in a constant power struggle for survival in a shabby, alien apartment complex..."

All SFX and VO was recorded with a Zoom H5 using the proprietary microphone modules (XY & shotgun). Sounds such as the ventilation fan and the jetpack were created entirely with the synthesizer "Thor" in Propellerheads Reason 7. The ambience and music were produced in Reason as well. All audio was implemented in engine using blueprints.


PROCEDURAL AUDIO:

This ambience was produced using only subtractive synthesis (no recordings).

*0:00-0:18 - Standing in a rainshower under an umbrella during thunder and lightning.

*0:19-0:30 - Fireplace closeup with slight background wind


SCORE COMPOSITION:

2-day project produced in Reason 7 using only the stock orchestral library: An experimental reinterpretation of the musical score from Star Wars Episode 7. I do not own the rights to this music.